Roguelike is a subgenre of role-playing video game characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, tile-based graphics, and permanent death of the player character.

Zircon Tile Engine

Zircon is an extensible, multiplatform and user-friendly tile engine.

How To Make a Roguelike: #3 Generating Random Caves

Now, we generate an actual dungeon, or rather a cave we can explore in our game.

How To Make a Roguelike: #2 Views, Screens, Inputs

We gonna learn how to work with Views and Screens and also how to handle inputs from the user.

How To Make a Roguelike: #1 Project Setup

This article explains how to set up the tutorial project on your computer and get started with it.

How To Make a Roguelike

This article is the start of a tutorial series which will teach you how to write a roguelike game.