Our mission is to build tools which are easy-to-use for developers of all levels. We'd like to see the indie and roguelike development community thrive and we'd like to make the lives of those developers easier.
is the core developer behind Zircon and Mixite. Spends his time mostly working on Open Source projects.
is our creative guy, making artwork, pixel art, and even ASCII art.
is our multiplayer programmer, and he also works on the Microcline editor.
We are working on multiple projects, all open source which might be useful for you if you are working on, or planning to work on a game.
Zircon is extensible, multiplatform and user-friendly tile engine. You can use it if you want to create a roguelike game, since it supports ASCII and CP437 tiles. If you want a more traditional tile-based game Zircon is also a good option as it comes with some nice and open source graphical tilesets out of the box. Take a look:
Mixite is a GUI agnostic hexagonal grid library. Supports a multitude of grid layouts including hexagonal, triangular, rectangular and more. it is also a multiplatform project so you can use it in the browser, on Android, or in your desktop app as well!
If you have excess creative power and you want to contribute to open source just take a look at our project board for Zircon.
You can also support us by becoming a patron.
Because it helps us create more features. The development of Zircon, Microcline, and all the other projects are an on-going process, and every time someone decides to support us it will enable us to work more on them.
For us gaming, and development is a passion for life, so by helping us you are helping the indie and roguelike gaming community as well. You can also contribute if you are already an user of one of our tools and wish to support us.