This week was spent mostly with finalizing the next release: there are only 2 tasks left!
For Caves of Zircon:
- Now you can level up in the game!
- The keyboard controls were also improved so now it is not only possible but convenient to use as well
For Zircon:
- We fixed an elusive bug which caused focus to be lost when a
Component
was deleted from the screen which currently had focus. This happens for example when you loot some items from creatures in Caves of Zircon. I spent some time with this but now it is working. - Zircon now supports data binding! This
is an example of binding the value of a label to another one, a
Header
and several buttons. What’s not visible here is that with data binding you can also create complex bindings like binding to numbers:val someNumber = createPropertyFrom(1) Components.button().build().textProperty.bind(someNumber) { it.toString() }
or creating combined bindings like in this example:
val firstName = Components.label().build()
val lastName = Components.label().build()
val combined = firstName.textProperty.concat(" ").concat(lastName.textProperty)
val fullName = Components.label().build()
fullName.textProperty.bind(combined)
- There were also some minor bugfixes reported by @Coldwarrl and others. Thanks!
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