This week was mainly spent with preparing for the next major release and upgrading stuff. Nothing fancy was done this week, just hard work: code cleanup, testing, and some streamlining:
- A pretty old issue was finally closed: the
TextAreawas refactored and now it implements the Operational Transformation model for text editing.
ComponentMetadatawhich holds all the necessary data for
Components. This greatly simplified the way
Components are created
- Fixed an error in the
RadioButtonwhich was reported by @Milo
Observablewhich is just a pub/sub tool for event handlers
- Now you can have
Positions with negative
ycoordinates. This was an unnecessary limitation as /u/coldwarrl pointed out so we removed it and added checks where negative
Positions wouldn’t make sense
Boundablebecause it was a code smell for a long time now. It turned out that some classes like
Boundableat all, they just need a simple
height). This lead to a significant simplification in code.
TileCompositewhich is the common parent of
DrawSurface. This was also a code smell which I had no proper solution for a long time, but now everything is in place
- The JaCoCo setup for coverage was also upgraded. Now it properly reports coverage data
- Since we are close to release and all the features are complete it is customary to refurbish tests. 3 bugs were luriking in the codebase (so far) which got fixed after tests were added for some cases. I was surprised to see that Zircon now almost has 1000 tests in place.
Builders got cleaned up and their API got streamlined.
- We’ll add Kotlin builders for Kotlin users soon next to the Java-friendly
Builders we have currently.
A next major release is coming up for this Autumn, so stay tuned.
Do you have questions? Ask us on our Discord Server.